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Spells
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'''Spells''' draw upon the magical forces and direct them in a number of ways. * See [[Shadowrun Returns spells|here]] for a list of spells in ''Shadowrun Returns.'' * See [[shadowrun: Dragonfall spells|here]] for a list of spells in ''Dragonfall''. * See [[shadowrun: Hong Kong spells|here]] for a list of spells in ''Hong Kong.'' ==Basics== * The three skills governing spell use are [[Spellcasting]], [[Chi Casting]] and [[Conjuring]]. ** [[Spirit Summoning]], [[Totems]] and [[Spirit Control]] are not counted as spells. * [[Essence]] loss has a negative effect on spells, this means that extensive use of [[Cyberware]] can be counterproductive. * Spells can be enhanced by [[leyline]]s. Some damage dealing spells can result in friendly fire with careless targeting, while many buff spells appear to gain no benefit from leylines beyond duration. Barrier damage is not increased by leylines. ** Accuracy spells do not stack, the highest value is used. They will stack with [[Mark Target]], as it's a debuff on an enemy versus a buff for a group member. * Even if the PC does not cast spells, spells can be purchased for the crew's mage/shaman ([[Dietrich]] in ''Dragonfall'', and [[Gobbet]] in ''Hong Kong''). Just remember the specialization requirements and to equip the spells before you set out for the run.
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