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Shadowrun Returns drones
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Shadowrun Returns drones
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=== Support Drones === Support Drones trade weapon abilities for a limited number of grenades and medkits. * Support Drones have a mortar for a weapon, with 1 AoE (but only if it hits), and a magazine capacity of 3. * Drones replenish any consumables used for free between missions. {| class="wikitable" style="text-align:center;" |- ! Name !! Class !! Description !! Damage !! Hit<br />Points || Armor || Consumables !! Drone <br />Control |- | style="text-align:left;" | [[Smoker]] || C || style="text-align:left;" | A support drone that is equipped to lay a smoke trail anywhere you need it most. || 10 || 50 || 2 || style="text-align:left;" | x2 [[Smoke Grenade]]: DMG 0 AOE 2 TOHIT -15% 3 RNDs <br />x1 [[Fichetti Concussion Grenade]]: DMG 0 AOE 2 AP -1 || 1 |- | style="text-align:left;" | [[RoboDoc]] || B || style="text-align:left;" | A medkit on wheels, it's a runner's best friend in the heat of a firefight. || 12 || 60 || 3 || style="text-align:left;" | x2 [[Advanced Medkit]]: HP +20 <br />x2 [[Cavalier Concussion Grenade]]: DMG 0 AOE 2 AP -2|| 3 |- | style="text-align:left;" | [[Sundowner]] || A || style="text-align:left;" | This classic hoverdrone can support the team with both medkits and concussion grenades. || 14 || 60 || 3 || style="text-align:left;" | x1 [[Advanced Medkit]]: HP +20 <br />x2 [[Ares Concussion Grenade]]: DMG 0 AOE 2 AP -3 <br />x2 [[Smoke Grenade]]: DMG 0 AOE 2 TOHIT -15% 3 RNDs || 4 |- | style="text-align:left;" | [[Wolfhound]] || S || style="text-align:left;" | The best support drone in the biz. It will drop a grenade, medkit and even fight. || 18 || 80 || ? || style="text-align:left;" | x1 [[Advanced Medkit]]: HP +20 <br />x3 [[Ares Concussion Grenade]]: DMG 0 AOE 2 AP -3 <br />x1 [[Smoke Grenade]]: DMG 0 AOE 2 TOHIT -15% 3 RNDs || 6 |} {{Navbox gear SRD}} [[Category:Shadowrun: Dragonfall drones]] {{Navbox gear SRR}} [[Category:Shadowrun Returns drones]]
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