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Shadowrun: Dragonfall Cyberware

Cyberware basicsEdit

  • All characters start with 6 Essence. Installing cyberware reduces a character's Essence permanently.
  • If you upgrade a piece of cyberware to one that has a lower Essence cost, you do not get the Essence back. Instead, the difference creates an Essence "buffer" that contributes towards any additional cyberware.
  • For magic calculations, Essence is rounded down.
  • Dragonfall adds new cyberware beyond the Basic and Alpha types. All of the Bioware is new in Dragonfall, as well as some without a type listed. Approach Xabier Ezkibel to install your cyberware.

Essense Buffer Example
Written by HBS_Jeff on 2014-01-25

"Here's an example of cyberware installation and upgrading, with the help of Street Samurai Bob:

  • Bob starts out with 6 Essence, he then installs Cybereyes that have an Essence cost of 0.5.
  • Bob now has 5.5 Essence (this means that Bob only uses 5 Essence for magic calculations), he then installs Dermal Plating with an Essence cost of 2.
  • Bob now has 3.5 Essence, he then upgrades to Dermal Plating Alphaware with an Essence cost of 1.
  • Bob still has 3.5 Essence (with a 1 Essence buffer), he then installs a cyberarm with an Essence cost of 1.
  • Bob still has 3.5 Essence (the Essence buffer is filled without changing Bob's Essence).

You can see that Essence never is gained once lost, but is allowed to be filled with cyberware even after upgrading to a lower cost."

HeadEdit

Datajacks allow the user to create a direct connection between external electronic devices and their brain.

Name Type Description Effects Essence Cost Triage Clinic
Cost
Datajack - A requirement for Riggers, Deckers, and those that want to use a smartlink weapon. None 0.5 ¥500
Encephalon Enh. Datajack - A processor that boosts a user's knowledge-based skills, combined with a standard datajack I/O system.

*Replaced by Encephalon NEXT in Director Cut's.

+1 INT 1.0  ?
Pain Editor Bioware A cluster of specialized nervous tissue that filters out pain responses. +1 WIL, -1 INT 0 ¥1,000
Toxin Exhaler Bioware Injects a genetically tailored toxic sac above the larynx. Popular among assassins. Grants a close-range poison attack. Adds Ability:

10 DoT for 4 Turns

0.5 ¥1,500
Cerebral Booster Bioware Introduces additional convolutions and gyri into the frontal lobes of the cerebellum, boosting intelligence by 1. +1 INT 0.5 ¥2,500
Encephalon - A processor that boosts a user's knowledge-based skills. +1 INT 1.0 ¥2,000
Encephalon NEXT - A bleeding-edge neural assistance processor. +2 INT 1.5 ¥5,000

EyesEdit

Name Type Description Effects Essence Cost Triage Clinic Cost
Vision Magnification Basic Renraku's basic cybereye replacements extend and enhance your vision. Adds +3% to hit 1 ¥750
Vision Magnification Alpha Renraku's state of the art alpha cybereye with magnification enhancement. Adds +6% to hit 0.5 ¥1,000
Eye Datajack - A datajack concealed inside of a cybereye. A favorite of spies and infiltrators. None 0.5 ¥1,000
BrightLight System - High-energy flashbulbs hidden in a cybereye. Capable of temporarily blinding an opponent. Target is blinded and cannot see or attack targets. Lasts 2 RND.

(2 AP, 2 turn cooldown) Works exactly like the Blindness spell, but with % to hit based off Quickness & Ranged Weapons instead of Willpower & Spellcasting. Does not stack or extend duration. Does not share the same cooldown. But the ability is a copy/paste of the spells code, so essence loss increases cooldown just like a spell (as of ver. 2.0.9)

0.5 ¥1,500
Laser Designator - An eye-mounted laser that can designate a target, making it easier for your team to hit in combat. Adds Ability:

+10% to hit, lasts 1 RND (0 AP, 2 turn cooldown)

Works exactly the the Mark Target 1 Decking ability, but with % to hit based off Quickness & Ranged Weapons instead of Intelligence & Decking. Does not stack or extend duration. Does not share the same cooldown.

0.5 ¥1,500

BodyEdit

Name Type Description Effects Essence Cost Triage Clinic Cost
Ares Dermal Plating Basic Ares' basic dermal armor implants. +2 Armor 1.0 ¥1,750
Ares Dermal Plating Alpha Ares' unique hi-tech dermal armor plating implants. +2 Armor, +1 Body 1.0 ¥3,500
Shiawase Bone Lacing Plastic Shiawase's process covers your bones with hard plastic. +1 Body 2.0 ¥1,500
Shiawase Bone Lacing Kevlar Shiawase's hi-tech alpha bone lacing uses a Kevlar coating. +1 Body, +1 STR 1.5 ¥4,000
Wired Reflexes With Reflex Trigger - When triggered, you will dodge the first attack against you each turn for three rounds. +1 Movement
New Ability
2.0 ¥5,000
Synthacardium Mk 1 Bioware Boosts heart function. +1 Dodge
+1 Throwing Weapons
0.5 ¥2,000
Synthacardium Mk 2 Bioware Boosts heart function. +1 Dodge
+1 Throwing Weapons
+1 Movement
0.5 ¥3,250
Tailored Pheromones Bioware Influences others subconsciously, granting the user a subtle edge. +1 CHA 0.5 ¥2,000
Orthoskin Bioware Weaves graphs of synthagen, an energy-diffusing material, under the skin. +1 Armor 0.3 ¥2,500
Platelet Factory Bioware Increase thrombocyte production to a high level, lessening trauma from recent wounds. Adds Ability:

Heals all of the damage from the most recent attack. Self Only.

(1 AP, 2 turn cooldown)

0.5 ¥1,500
Suprathyroid Bioware Supercharges the body's metabolic functions. +1 to all physical attributes. 0.5 ¥7,500
Adrenal Contractor - When triggered, gain +1 AP but take an additional 2 DMG from attacks. Lasts 3 RNDS of combat. New Ability 0 -

ArmsEdit

Name Type Description Effects Essence Cost Triage Clinic Cost
Silver Tech Cyberarm Basic Silver Tech's basic replacement limbs that add +6 HP. +6 HP 1.5 ¥1,000
Yamatetsu Cyberarm Alpha Yamatetsu's alpha cyberlimbs are flesh friendly replacements. +1 STR, +5 HP 1.0 ¥2,500
Induction Datajack - Useful for Deckers and Riggers who don't want to sacrifice valuable headware space. None 0.3 ¥1,000
Auto-Injector (Bliss) - When triggered, incoming DMG reduced by 3 and Strength reduced by 1 for 4 RNDS of combat. New Ability 0.5 ¥2,000
Auto-Injector (Hyper) - When triggered, accuracy is increased by 6% and incoming DMG is increased by 3 for 3 rounds of combat. New Ability 0.5 ¥2,000
Muscle Augmentation Bioware Braids fluorinated polymers into existing muscle tissue to increase physical performance. +1 Quickness
+1 STR
1.0 ¥2,750

LegsEdit

Name Type Description Effects Essence
Cost
Triage Clinic Cost
Aztechnology Cyberleg Basic Basic yet powerful machine replacement for your leg. +8 HP
+1 Quickness
2.0 ¥2,000
Universal Omnitech Cyberleg Alpha Alpha level cyberlegs made by Universal Omnitech. +8 HP
+1 Dodge
+1 Quickness
2.0 ¥3,000
Hydraulic Jack Mk 1 - Increases run speed for short bursts, allowing the user to spring forward rapidly. +3 Movement 1.0 ¥3,000
Hydraulic Jack Mk 2 - Increases run speed for short bursts, allowing the user to spring forward rapidly. +4 Movement 1.3 ¥4,000
Enhanced Articulation Bioware Coats and lubricates joint surfaces of the legs to provide extreme fluidity of motion. +1 Dodge
+1 Quickness
0.5 ¥3,250
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