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Shaman
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{{Infobox archetype |image =Shaman.png |attributes = |recatt =[[Charisma]] |skills = |recskl =[[Spirit Summoning]]<br/>[[Conjuring]] |weapons =Any }} '''Shaman'''s believe that their magic comes from a great [[Totems|totem]] spirit that guides their life path. Shamanistic relationships allow them to summon [[spirits]] and command them to do their bidding, thus having access to skills others cannot master. ==Playing experience== Shaman is a bit of a cleric and druid folded into one. As typical for ''Shadowrun'', they can fight on the frontlines, but usually excel supporting their allies with their support [[spells]] or doing the dirty work through summoned spirits. Like [[mage]]s, shamans must forgo extensive use of [[cyberware]] as cyberware drains their essence, hampering their ability to cast spells. Also, note that Conjuring spells should not be confused with [[Spellcasting]] spells. Developing [[Spirit Summoning]] will eventually grant a choice of totem, which in turn bestows a specific power or benefit. This benefit can be an activated effect, or a passive one. [[Leyline]]s are useful to a mage/shaman. However, while a mage's offensive spells often do not discriminate between friend or foe, Conjuring spells are often buffs to the party. It takes a lot of [[karma]] to become a good shaman, as compared to a good mage, due to the additional investment in Spirit Summoning and Spirit Control. ===Spirits=== Like [[rigger]]s, shamans who have summoned spirits must avoid attacks which reduce [[Ap|AP]], as the spirit will disappear if the shaman is stunned. Another point to consider is that spirit fetishes are rather expensive; relying on them in combat is generally unwise. Shamans can also summon spirits from certain points in the environment. In ''Dead Man's Switch'' and ''Dragonfall'', spirits summoned from the environment function similarly to spirits summoned from fetishes; they could also break free of the summoner's control. In ''Hong Kong'', this was changed: Spirits summoned from the environment could no longer break free, but they only last for 2 turns. ===Campaigns=== *Due to the rather generous amount of [[Karma]] present in ''Hong Kong'', any player character can devote some points into Spirit Summoning for the totem buff. *In ''Dragonfall'', [[Dietrich]] is a shaman Shadow mage. *In ''Hong Kong'', [[Gobbet]] is a shaman Rat mage. [[Category:Shadowrun archetypes]]
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