Shadowrun Returns weapons
This page lists all weapons in Shadowrun Returns.
Smartlink versions of ranged weapons (price is in parenthesis, when available) have increased accuracy, but require that the user have a Datajack and they typically require a higher Ranged Combat skill.
Pistols[edit | edit source]
- Pistols are most accurate at medium ranges.
- Pistol skill 4 reduces reloading to 0 AP.
- Revolvers can't use the Double Tap or Chainshot abilities.
|Fichetti Security 500||A low grade pistol carried mostly by guards.||0||6||12|| 100|
|Ceska Black Scorpion||The most common gun in the shadows. Everyone owns at least one.||1||6||28|| 150|
|Cavalier Deputy||An old school revolver that gives increased damage but less combat options.||3||14||7|| 200|
|Ares Predator||The Ares classic is considered a premier heavy pistol.||3||10||15|| 250|
|Browning Max-Power||A powerful heavy pistol.||4||12||10|| 300|
|Ruger Super Warhawk||A modern revolver that gives increased damage but less combat options.||5||16||6|| 300|
|Colt Manhunter||A heavy pistol created to perform perfectly under the most extreme situations.||5||14||16||425 (675)|
|Ruger Thunderbolt||Lone Star's favorite heavy pistol.||6||14||12|| 500|
SMGs[edit | edit source]
- Submachine guns are most accurate at medium ranges.
- Unlike other guns, SMGs fire two shots per attack. Each has its own hit and crit/weak chance. The damage listed is for a single shot.
- The SMG specialization contains the fewest abilities of any available Ranged Combat specialization.
|Beretta Model 70||A small sub-machine gun with big damage potential.||0||6||30|| 500|
|Uzi III||The most popular SMG in the world.||1||7||24|| 600|
|Ingram Smartgun||The professional street samurai's weapon of choice.||3||9||30|| 750|
|Colt Cobra TZ-110||A MilSpec SMG that's easily found on the streets.||4||10||24|| 850|
|SCK Model 100||The SMG made famous by the Renraku Red Samurai.||5||11||24|| 1000|
|Heckler & Koch HK227||The high end SMG that serves both security and shadowrunners.||6||12||24|| 1200|
Shotguns[edit | edit source]
- Shotguns are most accurate at short ranges.
- Shotguns have a chance to hit adjacent targets.
|Street Sweeper||A makeshift, home-made shotgun.||0||14||2||200|
|Ganger's Shotgun||Held together by duct tape, this shotgun has seen many owners.||1||6||4||250|
|Benelli Raffaello||A low-end, all-purpose shotgun.||1||12||4|| 250|
|Mossberg CMDT||The favorite shotgun of CorpSec worldwide.||3||16||8|| 400|
|Remington 990||A shotgun seemingly made for Shadowrunners.||4||18||8|| 500|
|Enfield AS-7||An assault shotgun that has a burst fire option.||5||20||10|| 600|
|Defiance T-250||A top-line shotgun for those that like the big damage.||6||22||5|| 750|
|Aegis Mk. 1 Launcher||Filled with a magical insecticide.||0||15||2||-|
- The Aegis Mk. 1 Launcher only inflicts damage on insect spirits.
(Assault) Rifles[edit | edit source]
- Assault Rifles are most accurate at longer ranges.
|AK-97||The most common assault rifle in the world.||0||10||24|| 750|
|Semopal vz/88V||A basic assault rifle that is surprisingly good.||1||10||28|| 800|
|Heckler & Koch G12A3z||Smaller than most assault rifles, yet just as deadly.||3||12||32|| 1250|
|FN HAR||An assault rifle used by CorpSec units. More accurate and pierces up to 2 armor.||4||12||36|| 1500|
|Colt M23||The most common assault rifle found in the shadows.||5||15||34|| 2000|
|Ares Alpha||Ares' top of the line assault rifle.||6||16||38|| 2500|
Unarmed Weapons[edit | edit source]
- Unarmed attacks use the character's Strength for the base damage (i.e., 3 Strength = 3 damage).
|Fist||No weapon. No problem. Damage is equal to your Strength.||0||+0||-|
Melee Weapons[edit | edit source]
- Most of the swords reduce the target's AP on a critical hit.
|Broom||Sweep away your enemies with this multi-purpose implement.||0||2||-|
|Baseball Bat||Knock 'em out of the park with this old fashioned slugger.||0||2||10|
|Rebar||A hunk of metal that can be used to crush skulls. May do AP DMG on a critical hit.||0||3||50|
|Crowbar||Better than just a pipe it's a tool as well.||0||3||25|
|Teddy Roosevelt's Sword||A very old and stylish sword that also does ongoing -1 HP. Lasts 3 RNDS.||0||3||-|
|Machete||Basically a sharp piece of metal with a handle. May do AP damage on a critical hit.||1||4||75|
|Katana||Cool sword. May do AP DMG on a critical hit.||3||4||100|
|Axe||A heavy axe made for cutting up your enemies.||3||5||150|
|Hand-Forged Katana||A work of art and a deadly weapon. May do AP DMG on a critical hit.||4||5||250|
|Dragon Sword||A heavy war sword that can cut a metahuman in half.||5||6||500|