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Shadowrun Wiki
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'''Karma''' is functionally the equivalent of skill points in ''[[Shadowrun]]''. In Shadowrun, karma is earned through advancing the story, completing side objectives as well as in certain npc conversations, and interactions with the world. Karma is used to increase a character's [[skills and specializations|skills]] and [[attributes]]. == Racial Bonuses == [[Trolls]] effectively gain +4 extra karma due to racial attribute bonuses, all other non-humans +2. The freedom of how to distribute every point is the [[Humans]] real advantage, because essentially they are only gaining 1 bonus karma compared to the other races. == Available Karma in Campaigns == The following details the total amount of karma in each game, and easily missed chances for karma. ===[[Shadowrun Returns]]=== 217 (220 for humans) by the final fight, and 237 (240 for humans) by the end of the game. 9 points of Karma can easily be missed. # (1) Be rude to [[Frank (Returns)|Frank]] in [[Pike Place Market]] and you do not get the quest for ''[[Blind Lucy|Blind Lucy's]] necklace.'' Requires [[Quickness]] 4 to avoid paying off [[Officer Aguirre]]. # (1) Don't save [[Symp|Symp's]] son, [[Zipper]] in the [[The Royale Apartments]]. Requires [[Charisma]] 3 or [[Intelligence]] 3 to avoid immediate combat and summoning of reinforcements, if violence is used rebooting the studio software grants access. # (1) Let a chiphead die during [[Coyote's Crusade]]. If they are freed of the leader's control before all enemies are slain, the remaining gang members will attack them. # (2) Don't retrieve [[Mrs. Kubota#Interactions|Buyer Records]] from [[Mercy Mental Hospital]]'s terminal (enter [[Matrix]]). Any hired decker or the PC should have little trouble. Requires decking 1, but a higher score will make it easier. # (2) Fail to find out what happened to [[Shane]] during [[The Universal Brotherhood]]. The only real chance of missing him is to use the turret guarded door. # (2) Fail to free [[Saada]] from the laboratory, freeing him but returning the ''Research Data'' to [[Mr. Johnson (Returns)|Mr. Johnson]] nets 1,500 nuyen and 8 karma. Returning Saada with the data results in 10,500 nuyen and 6 karma. [[Category:Shadowrun]]
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