The interaction editor is used to define how a Prop is interacted with. Upon selected a prop that has been placed, you may access the interaction editor by clicking the icon from the Properties view.
Interaction Type[ | ]
The first thing available is the Interaction Type drop down menu. This will define what properties are later available when customizing the interaction.
Base Properties[ | ]
These basic properties are available no matter what interaction type was selected.
Property
Definition
Is Enabled at Map Start
Defines if the property is available from the start of the map
Interaction Distance
Defines how far an actor can be when interacting with this object
Roll Over Text
Defines the text that appears when a player mouses of the interaction icon
Prerequisites for Use
Defines If Statements that dictate if the interaction is available to the player
Type Specific Properties[ | ]
These are properties specific to the interaction type selected.