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Attributes are the innate traits of a character. Different races have different maximums, affecting the games. Attributes are increased by spending Karma. Raising an attribute from a value x to (x+1) will cost (x+1) Karma. E.g., raising an attribute from 2 to 3 will cost 3 Karma. Using the same example, raising an attribute from 0 to 3 will cost (1+2+3) = 6 Karma.
Shadowrun Returns: The Dead Man's Switch[edit | edit source]
- There are no checks requiring an attribute and resulting skills to be any higher than six.