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This page lists items in Shadowrun Returns and Dragonfall.
Unless otherwise noted, all items listed are "consumable", meaning that - once used - they are removed from a character's inventory.
Healing and Repairing[ | ]
As for Docwagons, since the Dragonfall release (1.2.3), they will automatically heal the person wearing one the following round that person's hit points runs out.
Medkits are affected by the skill Biotech.
All kits are consumed when used.
Name | Description | Campaign |
---|---|---|
Basic Medkit | The most basic medkit that heals you or any team member. | All |
Advanced Medkit | An advanced medkit that heals you or any team member. | All |
Premium Medkit | The premium medkit that heals you or any team member. | All |
Doc Wagon Basic Trauma Kit | Restores a team mate to life with 25% of their total health. | All |
Doc Wagon Gold Trauma Kit | Restores a team mate to life with 50% of their total health. | All |
Doc Wagon Platinum Trauma Kit | Restores a team mate to life with 75% of their total health. Special backer reward. | Dead Man's Switch |
Doc Wagon Platinum Trauma Kit | Restores a team mate to life with 100% of their total health. Special backer reward. | Dragonfall |
Simple Drone Repair Kit | A standard drone repair kit that repairs a minimum of 10 HP. | All |
Advanced Drone Repair Kit | An advanced drone repair kit that repairs a minimum of 20 HP. | All |
Expert Drone Repair Kit | An expert drone repair kit that repairs a minimum of 30 HP. | All |
Drugs[ | ]
Name | Bonus | Side Effect | Duration | Campaign |
---|---|---|---|---|
Jazz | Quickness +1
AP +1 |
- | 5 | All |
Kamikaze | Body +2
Strength +1 Willpower +1 |
- | 5 | All |
Nitro | Strength +2
Willpower +2 |
Intelligence -2
Charisma -2 |
5 | All |
Bliss | Incoming damage -5 | Strength -1 | 5 | Dragonfall |
Cram | Movement +2
AP +3 |
1 | Dragonfall | |
Flash | Movement +2
AP +2 |
1 | Dragonfall | |
Hyper | Accuracy +6%
Incoming damage -3 |
5 | Dragonfall |
Fetishes[ | ]
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